Sunset Overdrive launches next week on Xbox One

Insomniac Games Sunset Overdrive is the most Dreamcast looking game since the Dreamcast. That’s a compliment and the Sega console was known for some incredibly wild and colorful games. Sunset Overdrive is looking to be all of that and then some. 

Dragon Inquisition is looking like the RPG to own this fall

With each new trailer and gameplay footage Dragon Age Inquisition is looking like the game Dragon Age II should have been. Better late than never and running on that new Frostbite engine is just icing on the already delicious looking cake. 

Meet your small screen Frank West

Comedian and actor Rob Riggle is known for being more than slightly insane and the man does physical comedy like few performers can. So this seems like kind of a natural fit for the ex Daily Show and 21 Jump Street star.  Rob will be filling the shoes of zombie slaying reporter Frank West in the upcoming Crackle exclusive flick. 

Dead Rising: Watchtower takes place during a large-scale zombie outbreak. When a mandatory government vaccine fails to stop the infection from spreading, the four leads must evade infection while also pursuing the root of the epidemic, with all signs pointing to a government conspiracy. Politics, public paranoia, and media coverage play an important role in the story’s narrative.

Via: Legendary

Jade Raymond leaves Ubisoft

Today, Ubisoft announced that after 10 years of collaboration, the company and Jade Raymond have agreed to pursue future opportunities separately. Alexandre Parizeau, a founding team member of the Ubisoft Toronto studio, replaces Raymond as managing director.

During her tenure at Ubisoft, Raymond was producer on the first Assassin’s Creed® (2004-2007) and served as executive producer on Assassin’s Creed® II (2008-2009), Watch_Dogs® (2008-2009) and Tom Clancy’s Splinter Cell® Blacklist (2010-2013). She also opened the Ubisoft Toronto studio and served as its managing director since 2009, a role she will turn over to Parizeau starting October 29. 

“I’ve spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games,” said Raymond. “This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I’m confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what’s next for me, but for now, I’d like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavours.”

With more than 15 years in the game industry, Parizeau has an impressive range of experience across many facets of the business. As a founding core member of Ubisoft Toronto studio, Parizeau is a proven and trusted team builder and leader. He also served as senior producer on Tom Clancy’s Splinter Cell® Blacklist, and producer on Tom Clancy’s Splinter Cell Conviction® and Rainbow Six® Vegas. Parizeau will report to Yannis Mallat, CEO of Ubisoft Montreal and Toronto, and will oversee Toronto’s continued role as a key contributor to the development of some of the biggest brands at Ubisoft, as well as a number of unannounced projects. 

“On behalf of Ubisoft, I’d like to thank Jade for her leadership and many contributions over the years, and wish her all the best in her next adventures,” said Mallat. “The Toronto studio is a key part of the Ubisoft global network, and Alex has been at the heart of the studio’s growth over the years. He was the obvious choice to lead this talented group of people as they continue to develop amazing games.”

Sony starts their ad blitz early

Kind of. It still hasn’t sunk in that we’re knee deep in October with November just around the corner. It seems like just yesterday we were all getting hyped over the launch of new next-gen consoles and we’re almost at the one year anniversary. You can expect Microsoft to start the Halo and Sunset Overdrive ads any day now and Nintendo - well Nintendo always does its own thing. 

Relive the hype for Halo 2 in the Remaking of a Legend doc from 343

Halo 2 was a massive game for both Bungie and Microsoft on the original Xbox. It was the game that ushered in console online gaming to the masses in a way that not even the Dreamcast managed to accomplish. With the upcoming Halo: Master Chief Collection, 343 is taking us on a nostalgic trip reliving the launch of Halo 2 and giving us a look at what it took to bring the classic shooter to the Xbox One. 

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