GameDaze: The Evil Within Impressions

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The father of modern day survival horror is back with The Evil Within, a return to the tension filled madness that made Resident Evil 4 the classic it is. Kind of.

The Evil Within takes the dark oppressive atmosphere of Resident Evil 4 and some of the art design and mind games of Silent Hill and jams it altogether in a game that is more survival than horror. If you’re expecting something to rival Kojima’s recent PT, then you’ll be greatly disappointed. Think of The Evil Within like a giant haunted house full of tricks which it will occasionally play on you. Doors will slam, reality will twist and alter around you and you’ll meet some of the most gruesome enemies this side of a Silent Hill - but they all serve to add to the fun of the ride instead of outright scaring the hell out of you. It’s all about atmosphere here and The Evil Within excels at it.

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Combat is varied with the usual assortment of weapons you would find in a Resident Evil game but manages to meld it with the environmental traps and stealth gameplay of The Last of Us.

The game has some of the most satisfying headshots I’ve played in a game. Don’t think that just because you shoot a a haunted in the head they’re going to go down. Some shots will just blow off bits of their juicy skulls as they continue to charge down toward you. You can still finish them off with a nice melee attack after a few shots to the head which produces gooey chunks which bath you in pink and red ooze - which is soo much fun!

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Mikami here has done a fantastic job with enemy variety, which isn’t too shocking when we look back at the mans previous work. The Haunted (the main foes you’ll face, which are kind of like possessed zombies) come in all shapes and sizes. From burly clown faced madmen to what appear to be nurses wrapped in barb wire with hatchets. Most annoying so far have to be the invisible tentacle faced monsters straight out of Lovecraft’s wet dreams. 

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Story wise, I have no f*cking idea what’s going on, but I have theories. Small pieces of story litter the game like Outlast, helping you piece together just what the hell is going on. That said, I still have no solid idea what the hell is going on and I kind of dig that. I’m currently in chapter 6 of 15 and it just keeps getting stranger.  

My biggest complaint so far has been on the technical front. idtech5 wasn’t an engine created to deal with the dynamic lighting at play here and it shows. The PS4 version struggles at times to maintain 30fps, I can only imagine how late gen consoles are handling this. To be fair to developer Tango, they’ve done a great job on the art front and audio design is superb. This is one title that was made to be played with a solid paid of headphones. The frame rate problems and small hitches don’t take away from the dreary and blood filled madness at display but I do hope that Tango can manage to patch the title to get a little better performance out of the game. 

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If you loved Resident Evil 4 and dig the aesthetics of anything from the Silent Hill franchise then odds are high you’re going to enjoy The Evil Within. No, it’s not the mind-melting revolution of survival horror that some may have expected but it’s a damn fun game that pushes dread into every carefully crafted digital corner. Just a tip, while you may think that the save room is a place of sanctuary thing again. Nothing in The Evil Within is exactly what it seems, and that’s perhaps the most fun of all.

Review: Forza Horizon 2


Platform: Xbox 360, Xbox One
Developer: Turn 10, Sumo Digital (Xbox 360), Playground Games (Xbox One)
Publisher: Microsoft Studios
Score: 6.5/10

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The Forza experience is one that will always stick around in your memories and they will always be ones that you’re fond of, good or bad. Forza Horizon 2 for the Xbox 360 is unfortunately, a disappointing addition to the series, but it’s not all terrible, promise!

If you’ve ever wanted to drive a Lamborghini Hurican through fields and take it off-road while racing other manic drivers, Forza Horizon 2 is something you need to play. While the realism has been pushed out a little far, it still feels like you’re in control of the car with full customisable options to adjust the car to your liking. If you want the full experience of driving a supercar off-road, take off the ABS and traction control and begin to drift around the hairpin corners. You’ll have so much fun it’s almost criminal.

The realism, as mentioned above, has been slightly toned down compared to the older Forza games - which is unfortunate. The cars feel like they all have the same amount of grip on the track, no matter what you take out or put into your car. Let’s be honest here - in real life there isn’t a chance you’d be able to slide perfect corners in your powerful 5.2 Litre V10 Lamborghini Huracan - and if you can, you’d be a hero to many if your car (and yourself) were still in an acceptable condition. This aside, the fantasy can live on in your Forza Horizon 2 career. Slide those corners, go off-road in your little low beauty and last but not least, enjoy it!

The career mode doesn’t last as long as you’d like and you find yourself revisiting parts on the map like you’re having a crazy amount of deja-vu. Each part of the map is vastly different but nothing too special. The scenery seems a little washed out and there’s a significant lack of detail added in, which is very unlike the Forza games we know and love. The attention to detail has always done well in Forza’s favour, but Horizon 2 seems to forget about everything that will immerse you in the game. One extra thing that was missing on the Xbox 360 copy which upset a lot of fans, the weathering system.

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The weather didn’t change once. It was always sunny and bright, which obviously paid off well in the cars favour as you don’t need to think about driving risks in the dry too much, but I won’t fail to say that this really disappointed me in the long run.

The Xbox 360 version has really had a lack of little additions that Forza fans love. There are no physical damages done to your car, no matter how much you crash or mess it up, no dirt splattered up the sides from the dirty race tracks and the physics when jumping over ramps in whatever car takes your fancy at the time is something to be questioned.

Forza Horizon 2 for the Xbox 360 feels reused and old, gameplay hasn’t been enhanced from the first game and it feels like it’s the first Horizon but with a shiny new case and disc. The DLC announced also won’t be heading for the 360 either, which means what you get on the disc is all you’re getting. Needless to say, Forza Horizon 2 is really fun despite all the nitty-gritty details it lacks.

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It seems that everything included in the Xbox 360 version of Forza Horizon 2 was dulled down, and understandably to keep within the restrictions of the console, but it just seems as if it’s been lazily put together for the sake of sticking to the release date. A few more months in development and the game could have been infinitely improved for the Xbox 360.

Forza Horizon 2 is one to keep on your list of games to try out this year, but I would advise to stay clear of the Xbox 360 version if you want the full, incredible experience that Forza can give you and head for the Xbox One version, where you will also be able to purchase the DLC as it arrives. Forza Horizon 2 is definitely not a bad game, but it’s been put in peoples bad books for not delivering in the way we were promised. Don’t let this hinder your view on it though, I highly advise that you try it out yourself and let me know your thoughts!

By: Dominique Sharp

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On Another Level: The Walking Dead “All That Remains” review

Platform: PS3, Xbox 360, Windows
Developer: Telltale
Publisher: Telltale
Score: 9/10
Contains spoilers for both seasons

The long awaited second season to one of my most beloved games came out a few weeks ago, and although this review is late I still have so much to say about this introductory episode. The first season felt like a game without that much attention placed on it, until people randomly started playing it and began speaking of it highly. The Walking Dead game snowballed significantly in such a short time due to many factors within media. For one, the show on AMC being as popular as it was, paved the way by intriguing gamers with the allure of a strategic point and click.

Now if you haven’t played the first season of the game, you should stop reading this now and go get on that. This article will contain only the most major of spoilers past this point. You have been warned.

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On Another Level: Dead Rising 3 review

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Platform: Xbox One
Developer: Capcom Vancouver
Publisher: Microsoft Studios
Chelsea’s Score: 8.5/10
[Contains minor spoilers]

Zombies are everywhere. On your television, your big screens, and even lately some marathons pit you against the living dead as you run a 5k. When it comes to videogames, there is a really large chance that in-game enemies will be some sort of undead variation. Lately, they are oversaturating the market and probably tiring out a lot of gamers. That’s not the case when it comes to the third installment in the Dead Rising series.    

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Review: Special Edition Assassin’s Creed IV Skullcandy SLYR

Skullcandy is a name that is slowly gaining popularity in the gaming headset market with their PLYR and SLYR series of headsets. Featuring both great sound and comfort at a reasonable price, their latest special edition Assassin’s Creed IV branded SLYR headset continues the excellent base responsive of the original SLYR’s with a fresh new styling and special Assassin’s Creed sound profile. 

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Review: The Wolf Among Us [Episode 1: Faith] SPOILER FREE

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TellTale Games The Wolf Among Us solidifies TellTale as one of the finest storytellers in the industry. 

Platforms: Microsoft Windows, XBOX 360, PS3
Developer: TellTale
Publisher: TellTale

TellTale Games latest episodic series may have done away with the gore and shambling of the undead but one thing that is certainly still front and center is storytelling and character, in ways that few games manage to produce. 

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Telltale’s Poker Night 2 just recently became available for PC, PS3 and XBOX 360. Has anyone else gotten to dabble into it yet?
 You play as a mute character, the other players like to tease and make fun of. The others? Brock Samson from The Venture Bros, Sam, from Sam & Max [Max is also there assisting Sam], Ash Williams from The Evil Dead and ClapTrap from the Borderlands series. The dealer is none other than GLaDOS from the Portal series, being her usual intimidating and insulting self. Mad Moxxi from the Borderlands series serves up drinks, but is ultimately silent the whole time. Buying the other characters in the game a drink, helps the likelihood of calling their bluffs or non-bluffs. Captain Reginald Van Winslow [Tales of Monkey Island] also makes an appearance as s casino chief.
That’s a lot of characters to name drop, huh? The game has been ridiculously humorous and engaging. The game allows you to have chances of winning items like in-game card decks, tabletop designs and chips. You also, depending on which platform you are playing on, have chances to win Borderlands 2 content, XBOX avatar items, PS3 themes and Team Fortress 2 items on Steam.
The game features two versions of poker, Texas Hold ‘Em and Omaha Hold ‘Em. Party Banter goes a long way, but some jokes are repeated and does lose charm eventually. 
An iOS version is also on it’s way, no date announced just yet.
Score: 8/10. Fun, simple and hilarious. Jokes eventually get stale.
By: ChelseaHeckaGaming

Telltale’s Poker Night 2 just recently became available for PC, PS3 and XBOX 360. Has anyone else gotten to dabble into it yet?

 You play as a mute character, the other players like to tease and make fun of. The others? Brock Samson from The Venture Bros, Sam, from Sam & Max [Max is also there assisting Sam], Ash Williams from The Evil Dead and ClapTrap from the Borderlands series. The dealer is none other than GLaDOS from the Portal series, being her usual intimidating and insulting self. Mad Moxxi from the Borderlands series serves up drinks, but is ultimately silent the whole time. Buying the other characters in the game a drink, helps the likelihood of calling their bluffs or non-bluffs. Captain Reginald Van Winslow [Tales of Monkey Island] also makes an appearance as s casino chief.

That’s a lot of characters to name drop, huh? The game has been ridiculously humorous and engaging. The game allows you to have chances of winning items like in-game card decks, tabletop designs and chips. You also, depending on which platform you are playing on, have chances to win Borderlands 2 content, XBOX avatar items, PS3 themes and Team Fortress 2 items on Steam.

The game features two versions of poker, Texas Hold ‘Em and Omaha Hold ‘Em. Party Banter goes a long way, but some jokes are repeated and does lose charm eventually. 

An iOS version is also on it’s way, no date announced just yet.

Score: 8/10. Fun, simple and hilarious. Jokes eventually get stale.

By: ChelseaHeckaGaming

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