Halo 5: Guardians Beta Beings December 29th

  • Halo 5 beta will begin Dec 29 and run for 3 weeks.
  • Halo 5 beta will focus on tight, 4v4 gameplay with smaller maps and no loadouts. Everyone on equal footing again. This is fantastic news!
  • Looks like purple is coming back to Halo 5.
  • 343 partnering with Twitch.TV for streaming events

Halo 2: Anniversary HD Gets a Trailer

Xbox One owners will be able to replay a “Greatest Hits of the Chief” with the Master Chief Collection, spanning Halo 1-4. Halo 2 will be getting extra love with shiny new cinematics and a next-gen coat of pain to the visuals. Check out this new trailer featuring a much better looking Miranda Keyes than back when Halo 2 originally launched on the classic Xbox. 

Halo 5’s Agent Locke is a Playable Character, More Details on Nightfall
Agent Locke, the star of Ridley Scott’s Halo: Nightfall, is a playable character in Halo 5: Guardians, 343 Industries revealed today during an SDCC panel.Nightfall is the origin story for Jameson Locke, which leads into his role in Halo 5. Set on a broken piece of the Halo ring from Halo: Combat Evolved, this is the story of Locke growing into a Spartan. 343’s Frank O’Connor described Locke’s story as “a superhero origin story” that’s more closely integrated to Guardians than Forward Unto Dawn was with Halo 4.
Taking place between the events of Halo 4 and Halo 5: Guardians, Halo: Nightfall follows the origin story of legendary manhunter Jameson Locke (Mike Colter) and his team as they are caught in a horrific terrorist attack while investigating terrorist activity on the distant colony world of Sedra. Led by Locke, the Office of Naval Intelligence (ONI) agents are forced to coordinate with a Sedran commander with a remarkable history and deep-rooted mistrust of ONI. As the plot unravels, they’re drawn to an ancient, hellish artifact where they’re forced to fight for their survival, question everything, and ultimately choose between their loyalties and their lives. Agent Locke is a new character in the Halo universe poised to play a major role in Halo 5: Guardians releasing on Xbox One in 2015.

Halo 5’s Agent Locke is a Playable Character, More Details on Nightfall

Agent Locke, the star of Ridley Scott’s Halo: Nightfall, is a playable character in Halo 5: Guardians, 343 Industries revealed today during an SDCC panel.

Nightfall is the origin story for Jameson Locke, which leads into his role in Halo 5. Set on a broken piece of the Halo ring from Halo: Combat Evolved, this is the story of Locke growing into a Spartan. 343’s Frank O’Connor described Locke’s story as “a superhero origin story” that’s more closely integrated to Guardians than Forward Unto Dawn was with Halo 4.

Taking place between the events of Halo 4 and Halo 5: Guardians, Halo: Nightfall follows the origin story of legendary manhunter Jameson Locke (Mike Colter) and his team as they are caught in a horrific terrorist attack while investigating terrorist activity on the distant colony world of Sedra. Led by Locke, the Office of Naval Intelligence (ONI) agents are forced to coordinate with a Sedran commander with a remarkable history and deep-rooted mistrust of ONI. As the plot unravels, they’re drawn to an ancient, hellish artifact where they’re forced to fight for their survival, question everything, and ultimately choose between their loyalties and their lives. Agent Locke is a new character in the Halo universe poised to play a major role in Halo 5: Guardians releasing on Xbox One in 2015.

Halo Master Chief Collection Coming to Xbox One November 11th

Relive the Chief’s journey on Xbox One with Halo 1-4 remastered for Xbox One. For those looking forward to Halo 2, you can be pleased to know that multiplayer will be exactly as you remembered. All games will be 1080 and 60fps. 

Included with the collection is Halo: Nightfall a live action story that will lead up to Halo 5: Guardians. The Master Chief Collection will retail for 59.99. 

E3 2014, We’re Almost There

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It’s the weekend before E3, the most exciting time of the year for gamers and also the most feared time for my wallet. I’m not alone, as many of you will no doubt be feeling the pinch this fall. Thankfully, no where near as much as originally planned. It seems though that 2015 is going to be more stacked than Courtney Stodden. Halo 5, The Witcher 3, Quantum Break, Batman: Arkham Knight and  won’t be making their 2014 debuts and with that some of us can breath a little bit easier. For now. 

Monday promises loads of new announcements. Some that have leaked like Halo 2 Anniversary HD and FROM Software’s PROJECT BEAST, but there still are loads more games to come out of left field. Some that may just be for 2014. 

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So what am I excited to see? Well, a new glimpse of Halo 5 would be nice and it’s expected but it’s what we won’t see coming that really makes E3 worth it. Will we finally see a new IP from Nintendo? Will Sony revive one of their classic franchises like Colony Wars? Will Microsoft actually let Rare create a game that isn’t something connected to the almost universally loathed Kinect?

We’ll all find out this coming Monday. If nothing else most of us here at GND are looking forward to a surprise announcement of Fallout 4, which we desperately need. SERIOUSLY. If Bethesda announces it, I think Chelsea just may die from sheer joy. Carlos is looking forward to a new Zelda for the Wii U, which may be the thing to get me to finally purchase one. As for me, if there’s one game that we actually know of that I’m most excited to see more of is Bungie’s Destiny

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The promise of Bungie’s deep AI, stellar weapon design and art combined with the loot whoring goodness of Borderlands sounds like something special. Of course, I can’t end this E3 blog without mentioning Naughty Dog and Uncharted 4. Without a doubt this is one of the most highly anticipated gameplay debuts for this E3, and with the phenomenal success of The Last of Us, it will be interesting to see just how much further Naughty Dog can take the Uncharted franchise on next-gen hardware. 

So, what are you guys looking forward to the most this E3?

Halo 5: Guardians Announced for Xbox One

Any time you transition to a new platform, there is the opportunity to look at things with a new perspective. For us at 343 Industries, the launch of the Xbox One was an opportunity to think about what stories we wanted to tell, how to tell them, and how best to push the “Halo” franchise to showcase the platform. And, most importantly, combining our passion for “Halo” with the vocal and informative input from our fans.

“Halo” isn’t simply a perennial game franchise, it’s a part of the Xbox platform itself. In terms of innovation and ideation, it’s sometimes important to people who might not even play “Halo.” And of course it’s a passion and an essential experience for two generations of gamers. So we asked ourselves, how do we begin and where do we go with “Halo” on Xbox One? 

In the past, “Halo” games have pushed the Xbox forward, showcasing the console and its ecosystem in entertaining and innovative ways. Making a “Halo” game that runs at 60 frames per second, on dedicated servers, with the scope, features and scale we’ve been dreaming of for more than a decade, is non-trivial. It’s a task that we, at 343 Industries, are taking very seriously to ensure we deliver the “Halo” game that fans deserve, and a game that is built from the ground up for Xbox One. 

I’m happy to reveal that “Halo 5: Guardians,” the next installment in the legendary saga of the Master Chief, will launch on Xbox One in fall of 2015. In the tradition of every “Halo” game since its debut in 2001, it is a massive and exciting project.

“Halo 5: Guardians” is a bigger effort than “Halo 4.” That applies to the content and scope of the game, as well as the technology in what’s now a brand new and more powerful engine. Certainly there are some core elements carried over from prior games, but we’ve invested a huge effort in retooling our tech to take full advantage of the Xbox One’s hardware and ecosystem to create worlds and experiences worthy of next-gen.

It’s a game that will hopefully demonstrate the talent, learnings and abilities of the 343 Industries team. A game that will incorporate the things we learned from “Halo 4” about technology, aesthetics, performance and scale – and perhaps more importantly, understanding and embracing a community of gamers who love what lies at the heart of this game, and the limitless potential of the “Halo” universe.

And 2015 won’t simply be the year of “Halo 5: Guardians,” it will also be a year that offers us a unique opportunity. The opportunity to invite old friends and new audiences into that universe through the “Halo” television series, launched as a unique collaboration with Steven Spielberg and some of the finest creative minds in the business. A series that will stand alone, as well as complement and enrich the game experience. We’ll have more to share on the “Halo” television series as we near its projected fall 2015 release.

Via: Microsoft

Halo 2 Anniversary HD Whatever you want to call it, pretty much confirmed for Xbox One
Last week we had a mountain on Xbox One leaks. We heard about Halo 5 being delayed until 2015 but to give Halo fans something to hold onto and love this holiday season - they’re  going to bring Halo 2 Anniversary Hyper Boogaloo Edition for the Xbox One. While we don’t get a flat out CONFIRMATON, this as close as we’re getting from Xbox’s own Phil Spencer. 

Halo 2 was THE shooter during the OG Xbox days. We know that SABER INTERACTIVE, the makers of the first Halo Anniversary that came to the Xbox 360 are working on the X1. It’s not a stretch to say, “Yeah, this is legit and it’s coming”. So how do you feel about a prettied up Halo 2 for Xbox One?

Halo 2 Anniversary HD Whatever you want to call it, pretty much confirmed for Xbox One

Last week we had a mountain on Xbox One leaks. We heard about Halo 5 being delayed until 2015 but to give Halo fans something to hold onto and love this holiday season - they’re  going to bring Halo 2 Anniversary Hyper Boogaloo Edition for the Xbox One. While we don’t get a flat out CONFIRMATON, this as close as we’re getting from Xbox’s own Phil Spencer. 

Halo 2 was THE shooter during the OG Xbox days. We know that SABER INTERACTIVE, the makers of the first Halo Anniversary that came to the Xbox 360 are working on the X1. It’s not a stretch to say, “Yeah, this is legit and it’s coming”. So how do you feel about a prettied up Halo 2 for Xbox One?

Halo: Spartan Assault is Coming to Xbox One and Xbox 360

Grab your controller and prepare for the Flood; Halo: Spartan Assault is poised to storm living rooms around the world this holiday! Today, 343 Industries in conjunction with Vanguard Games announced that Halo: Spartan Assault will be available worldwide for digital download this December for both Xbox One and Xbox 360.

Halo: Spartan Assault for Xbox One and Xbox 360 will pit gamers in a galactic-scale war against a persistent and overwhelming enemy from long ago – the Flood. With over 30 stimulating missions at your fingertips, play longer than ever with the all-new online Co-op mode and the Operation Hydra expansion that delivered an action-packed addition to the single player campaign. 

What You’ll Find Only on Xbox One and Xbox

• Play longer than ever in a new online Co-op mode, and watch each other’s backs with all-new Co-op missions

• Engage in Operation Hydra, the expansion from the Windows 8 and Windows Phone 8 game that brings mystery and a chilling addition to the single player Campaign

• Wage war against a persistent and overwhelming enemy – encounter the Flood for the first time in Halo: Spartan Assault

• Go in strong with an expanded arsenal that brings you more weapons, more armor abilities, and more upgrades – it’s the ultimate Spartan Assault experience!

VIDEO GAMES UNPLUGGED 

SYMPHONY OF LEGENDS by the Queensland Symphony Orchestra Coming November 23rd

if you happen to be near Brisbane and love video games you’re gonna love this. Video Games Unplugged is coming to the Queensland Symphony Orchestra. features music from some of the greatest games ever made in a concert hosted by Kris Straub (Chainsawsuit, Starslip) and Paul Verhoeven.

The show will feature music The Elder Scrolls V: SkyrimUncharted 2 & 3, God of War, Diablo IIIFinal Fantasy VII, Halo and all new arrangements from Journey, Heavy Rain, BioShock 2, Assassins Creed II, World of Warcraft, StarCraft II, Secret of ManaCivilization IV and more.  A massive screen will also showcase specially edited and timed visual packages from the games.

Composer ofAustin Wintory JOURNEY will also be at hand  conducting his pieces. The event includes the world premiere of Heavy Rain (CORBEIL ) the Australian premieres of both Nascence from Journey (WINTORY ) and I Was Born for This from Journey (WINTORY ).  

The show will be at 7pm, Saturday 23 November at the Brisbane Convention and Exhibition Centre. You can get tickets via Tickettek.

OR you can follow us as we’ll be giving away 2 tickets to the show! Details soon. 

Halo 4 Champions

The Halo 4 Champions bundle - the fourth major expansion in the Halo Infinity Multiplayer experience - launches on August 20 for 800 Microsoft Points on Xbox Live. Developed by 343 Industries in collaboration with Certain Affinity, the Champions Bundle delivers three DLC packs - Steel Skin Pack, Bullseye Pack and Infinity Armor Pack - and bonus content, which includes more than 18 new, in-game items that are exclusive to the bundle for a limited time.

Each of the three DLC packs in the Champions bundle will also be available as standalone purchases on launch day. The Bullseye Pack will be available for 480 MS Points and the Infinity Armor Pack and Steel Skin Pack will be available for 240 MS Points each. The bonus content is only available for a limited time exclusively through the bundle.

• Bullseye Pack: Two new multiplayer maps, a sports-themed Spartan armor and a new competitive gravball game type called Ricochet

• Infinity Armor Pack: Set your Spartan up with impressive and legendary new armor

• Steel Skin Pack: Bring an elaborate steampunk style to your UNSC, Covenant, and Forerunner weapons

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