Now Call of Duty: Black Ops 2 is Getting Micro-transactions

Sometime this week, Call of Duty: Black Ops II on the Xbox 360 will be getting in-game purchases in the form of optional micro-items in the game that Activision’s Dan Amrich calls “either personal customizations or nice little luxuries”, which won’t “affect gameplay” but rather offer “small, specific ways to enhance your online experience”.

They will be Personalization Packs, which will cost you 160 MS Points each. They will offer unique weapon camos, three targeting reticules and a Calling Card. Ten extra Create-a-Class slots will also be available for 160 MS Points, while a Flags of the World Calling Card Packs will set you back 80 MS Points.

Activision stated that this will also be available on PS3 and PC at a later date. No mention on the Wii U version as of yet.

This comes after EA’s attempt at micro transactions in recently released Dead Space 3.

Are we going to be seeing even more of this in future games? How do you feel about it? In-game purchases have been around for quite some time, but you didn’t see them as much in AAA titles on home consoles.

Do you mind micro-transactions being in your games as long as they are optional or would you rather not have them in at all? How can game developers continue to create income on existing titles and get some money back from used game purchases? Any suggestions? Let your voices be heard in the notes/comments.

Rumor: Dead Space 4 canned, series in trouble following poor sales of Dead Space 3

EA has ceased development on Dead Space 4 and effectively axed the series following lower than anticipated sales of Dead Space 3, VideoGamer has learned.
Speaking on condition of anonymity, a source familiar with the unannounced project told VideoGamer that Dead Space 4 had been in pre-production at Visceral Games, with a small team at Visceral Montreal allegedly tasked with developing prototypes and mock-ups for the title, and collaborating on ideas for the game’s narrative.
However, the project was cancelled after Dead Space 3 failed to meet its sales targets, our source claims, telling us that EA executives visited Visceral Montreal last month to inform staff that the project had been terminated and announce details of the company’s restructuring.
Visceral Montreal is rumoured to have closed following the restructuring.

VideoGamer | theomeganerd

Rumor: Dead Space 4 canned, series in trouble following poor sales of Dead Space 3

EA has ceased development on Dead Space 4 and effectively axed the series following lower than anticipated sales of Dead Space 3, VideoGamer has learned.

Speaking on condition of anonymity, a source familiar with the unannounced project told VideoGamer that Dead Space 4 had been in pre-production at Visceral Games, with a small team at Visceral Montreal allegedly tasked with developing prototypes and mock-ups for the title, and collaborating on ideas for the game’s narrative.

However, the project was cancelled after Dead Space 3 failed to meet its sales targets, our source claims, telling us that EA executives visited Visceral Montreal last month to inform staff that the project had been terminated and announce details of the company’s restructuring.

Visceral Montreal is rumoured to have closed following the restructuring.

VideoGamer | theomeganerd

One-Sided Interaction: Dead Space 3 and the Art of Storytelling

I think I snickered the first time I saw Dead Space. I just couldn’t take it seriously. Whenever I looked at it, I saw Event Horizon poorly skinned onto some generic survival horror thing that wasn’t actually scary. And it controlled like shit. And it looked repetitive. And the dismemberment thing was really dumb (okay, I still stand by that.) All that, and the way Visceral and EA were approaching it, where they were like, ‘it’s gonna be this trans-media thing’ and ‘we’re gonna have animated movies and comics and fuckin’ breakfast cereal’ and all that. I just kinda turned my snooty self back to whatever awesome PC RPG I was playing at that time (maybe the first Witcher) and kinda forgot about it.

Read More

One-Sided Interaction: Why I Still Hate Playing Games With You

So, I used to play the hell outta team deathmatch in just about any game. It was a great stress reliever. Sometimes, it was the first four Call of Duty games, or maybe Quake, or Perfect Dark Zero (used to LOVE Infection.) Then, I finished college, got married, started a family, and settled into a real job. I also got more and more annoyed with the diminishing quality of the other players. Not their skill, but their mouths. I hit a point where a) I got tired of spending time with people that equate anonymity with a chance to finally unleash their inner fucktard, and b) my gaming hours were more happily spent alone, enveloping myself in a bad-ass story.

Read More

Deadspace 3 by Ron Guyatt (A Tribute by Drew Struzan’s “The Thing”)
This will be part of the Deadspace Release party in Paris France on Feb 7th at Le Dernier Bar Avant la Fin du Monde in Paris, the one and only geek themed bar of the capital!It is an official “very” limited edition print through EA and Geek-Art.com that pays homage to the great Drew Struzan and his poster for “The Thing”
Deviant Art || My Store || Facebook || Twitter || Flickr

Deadspace 3 by Ron Guyatt (A Tribute by Drew Struzan’s “The Thing”)

This will be part of the Deadspace Release party in Paris France on Feb 7th at Le Dernier Bar Avant la Fin du Monde in Paris, the one and only geek themed bar of the capital!

It is an official “very” limited edition print through EA and Geek-Art.com that pays homage to the great Drew Struzan and his poster for “The Thing”

Deviant Art || My Store || Facebook || Twitter || Flickr

(Source: ron-guyatt)

One-Sided Interaction: Death, Dead Space, and DLC

Being a man that constantly strives to have a cheery disposition, I view winter as a seasonal metaphor for death. It’s a shitty time of year and I hate it. It’s cold, everything wilts and shrivels, and snow pummets from the sky, raining down death and destruction on the roads. It is, as far as I can tell, a time unsuitable for the sustaining of human life. It’s also the perfect time for a new Dead Space game.

Read More

Play Mass Effect on PS3 and unlock N7 armor for Issac in Dead Space 3

EA and Sony are teaming up for another small bonus for gamers. If you’ve happened to play Mass Effect 3 on your PS3 and still have that save file, Dead Space 3 will unlock a sweet looking piece of N7 armor for you to strut around in.