Alan Wake is due next month but already previews are showering praise over Alan Wake’s atmosphere and great visuals. But it seems that Remedy is constantly trying to improve the world of Alan Wake, and have confirmed that they’ve learned a good deal about facial animation through the process of the game and have made improvements to the first DLC pack planned.
Markus a developer over at Remedy had this to say about some of the facial animation in Alan Wake over at their official forums:
We have a few different methods of doing facial animation - in-game using FaceFX and motion capture used in cinematics. While I think it’ll always be possible to get “fugly” single frames out of any game we definitely learned a lot doing Alan Wake, and will try to improve the way we do things to get best possible looking facials. In fact, we’re using some of the improvements in the DLC production already.