Claire Redfield is Back!
This months issue of Game Informer looks at Resident Evil Relations 2 and the return of the other Redfield. It’s been a long time since we’ve seen Claire in action and Revelations 2 is looking to bring her back to Resident Evil fans in a big way. Along with details on Revelations 2, Capcom talks a little about we can expect for the next numbered Resident Evil title and a post mortem of sorts on what went right and very wrong in Resident Evil 6. 

Claire Redfield is Back!

This months issue of Game Informer looks at Resident Evil Relations 2 and the return of the other Redfield. It’s been a long time since we’ve seen Claire in action and Revelations 2 is looking to bring her back to Resident Evil fans in a big way. Along with details on Revelations 2, Capcom talks a little about we can expect for the next numbered Resident Evil title and a post mortem of sorts on what went right and very wrong in Resident Evil 6. 

GameDaze: Walking Into Mordor

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2014 so far has been a mixed bag for new IPs. Watch_Dogs, Titanfall and even Bungie’s Destiny (while strangely addicting) have failed to live up to the promise that many gamers had hoped for. While all of these games have been successful to some degree or other it’s rather strange that the most next-gen experience I’ve had yet has been with a game that many had little to no excitement for. 

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The old adage of licensed games equal crap has been something that has been ingrained in many gamers minds. More often then not we get something that resembles the gaming hell of Superman 64 versus a stunning generational changing title like Batman: Arkham Asylum. I’ll be honest, I was going to pick up Middle-Earth: Shadow of Mordor whether it was crap or not. I’ve survived the glitched to hell of War in the North and the absolutely boring The Hobbit on the original Xbox. My love of Tolkien and elves knows few bounds. I at least had the hopes that a developer with the chops like Monolith (known for the amazing FEAR series and the often forgotten NOLF series) would do well by the property. Boy, have they ever!

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I could wax on about the visuals, the fantastic animation, or even how the music makes me want to rise out of my chair and slay a cave troll with my bare hands, but I won’t. Instead, the true star of Shadow of Mordor is the lovely Nemesis system.  Instead of your usual open-world game where enemies have be taken out in a particular order; Shadow of Mordor gives every grunt and lazy eyed Uruk a chance to become your own personal worst enemy. If he just happens to take out the mighty Talion (you) he’ll gain rank, power and influence but more importantly he’ll remember how he kicked your ass and mock you for it. Shadow of Mordor brings together the fierce combat system of the above mentioned Batman Arkham series, the open world parkour freedom of Assassin’s Creed and wraps in all in a story that fans of Lord of the Rings will get a kick of. Sure, Monolith has taken some liberties but they’ve also managed to respect the spirit of Tolkien’s universe. 

Warner Bros has another hit on their hands and a series which could be the next Batman Arkham -only with elves and orcs that personally want to kick your ass.

Kingdom Hearts 3 now powered by Unreal Engine 4
Well, that’s certainly different. In a new interview about KH 2.5 HD Remix, Famitsu asked Nomura for a status update on the development of KH3. Nomura says that development is proceeding as planned based on the schedule, but that they have switched to Unreal Engine 4 for “various reasons”. He goes on to say that because of the engine switch they’re having some rendering issues at the moment, but that Epic Games is working closely with them to resolve any issues.
Perhaps this is a good thing. Having a stable engine and support from Epic can certainly help speed up development, which I’m sure many Kingdom Hearts fans will appreciate. 

Kingdom Hearts 3 now powered by Unreal Engine 4

Well, that’s certainly different. In a new interview about KH 2.5 HD Remix, Famitsu asked Nomura for a status update on the development of KH3. Nomura says that development is proceeding as planned based on the schedule, but that they have switched to Unreal Engine 4 for “various reasons”. He goes on to say that because of the engine switch they’re having some rendering issues at the moment, but that Epic Games is working closely with them to resolve any issues.

Perhaps this is a good thing. Having a stable engine and support from Epic can certainly help speed up development, which I’m sure many Kingdom Hearts fans will appreciate. 

New Assassin’s Creed Unity Story Trailer

While most of the internet is fuming over the revelation that AC:Unity will be 900p and 30fps on both the Xbox One and PS4, Ubisoft quietly released a new trailer. While the resolution may not be 1080p, the game is still shaping up to be quite pretty. While good looks are a nice plus, we’re more interested in all of the new combat and sandbox elements at play in Unity. 

The Evil Within - Fight for Life Trailer Gives Us Silent Hill Vibes

Mikami’s latest survival horror game is looking like a greatest hits of terror. A little Resident Evil, a little Silent Hill, some Eternal Darkness and then a small dash of The Last of Us for good measure. We’ll be streaming this come launch day so it should be fun. Anyone else looking to give this a spin as their Halloween game this year?

carlospita:

In honor of the release of Super Smash Bros. on the 3DS today. I’m unveiling my latest creation entitled: The Original King of Smash.

Before some other characters tried to settle things with Smash, this BIG Guy was the one that coined the term “SMASH”. Show’em who’s their Daddy with this print.

Green Edition:

http://www.redbubble.com/people/pitaman/works/12757397-the-original-king-of-smash-green-edition?p=t-shirt

Grey Edition:

http://www.redbubble.com/people/pitaman/works/12757408-the-original-king-of-smash-grey-edition?p=t-shirt

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